first commit
This commit is contained in:
commit
50bd0922c1
5
.gitignore
vendored
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5
.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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18
platformio.ini
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18
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:heltec_wifi_lora_32_V2]
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platform = espressif32
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board = heltec_wifi_lora_32_V2
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framework = arduino
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monitor_speed = 115200
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lib_deps =
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paulstoffregen/Time@^1.6.1
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arduino-libraries/Ethernet@^2.0.2
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128
src/main.cpp
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128
src/main.cpp
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#include <Arduino.h>
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#include <TimeLib.h>
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#include <Ethernet.h>
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#include <EthernetUdp.h>
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#include <SPI.h>
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byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
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// NTP Servers:
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IPAddress timeServer(132, 163, 4, 101); // time-a.timefreq.bldrdoc.gov
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// IPAddress timeServer(132, 163, 4, 102); // time-b.timefreq.bldrdoc.gov
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// IPAddress timeServer(132, 163, 4, 103); // time-c.timefreq.bldrdoc.gov
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const int timeZone = 1; // Central European Time
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//const int timeZone = -5; // Eastern Standard Time (USA)
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//const int timeZone = -4; // Eastern Daylight Time (USA)
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//const int timeZone = -8; // Pacific Standard Time (USA)
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//const int timeZone = -7; // Pacific Daylight Time (USA)
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EthernetUDP Udp;
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unsigned int localPort = 8888; // local port to listen for UDP packets
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void setup()
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{
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Serial.begin(9600);
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while (!Serial) ; // Needed for Leonardo only
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delay(250);
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Serial.println("TimeNTP Example");
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if (Ethernet.begin(mac) == 0) {
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// no point in carrying on, so do nothing forevermore:
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while (1) {
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Serial.println("Failed to configure Ethernet using DHCP");
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delay(10000);
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}
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}
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Serial.print("IP number assigned by DHCP is ");
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Serial.println(Ethernet.localIP());
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Udp.begin(localPort);
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Serial.println("waiting for sync");
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setSyncProvider(getNtpTime);
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}
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time_t prevDisplay = 0; // when the digital clock was displayed
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void loop()
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{
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if (timeStatus() != timeNotSet) {
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if (now() != prevDisplay) { //update the display only if time has changed
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prevDisplay = now();
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digitalClockDisplay();
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}
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}
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}
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void digitalClockDisplay(){
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// digital clock display of the time
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Serial.print(hour());
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printDigits(minute());
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printDigits(second());
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Serial.print(" ");
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Serial.print(day());
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Serial.print(" ");
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Serial.print(month());
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Serial.print(" ");
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Serial.print(year());
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Serial.println();
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}
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void printDigits(int digits){
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// utility for digital clock display: prints preceding colon and leading 0
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Serial.print(":");
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if(digits < 10)
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Serial.print('0');
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Serial.print(digits);
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}
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/*-------- NTP code ----------*/
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const int NTP_PACKET_SIZE = 48; // NTP time is in the first 48 bytes of message
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byte packetBuffer[NTP_PACKET_SIZE]; //buffer to hold incoming & outgoing packets
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time_t getNtpTime()
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{
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while (Udp.parsePacket() > 0) ; // discard any previously received packets
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Serial.println("Transmit NTP Request");
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sendNTPpacket(timeServer);
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uint32_t beginWait = millis();
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while (millis() - beginWait < 1500) {
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int size = Udp.parsePacket();
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if (size >= NTP_PACKET_SIZE) {
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Serial.println("Receive NTP Response");
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Udp.read(packetBuffer, NTP_PACKET_SIZE); // read packet into the buffer
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unsigned long secsSince1900;
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// convert four bytes starting at location 40 to a long integer
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secsSince1900 = (unsigned long)packetBuffer[40] << 24;
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secsSince1900 |= (unsigned long)packetBuffer[41] << 16;
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secsSince1900 |= (unsigned long)packetBuffer[42] << 8;
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secsSince1900 |= (unsigned long)packetBuffer[43];
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return secsSince1900 - 2208988800UL + timeZone * SECS_PER_HOUR;
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}
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}
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Serial.println("No NTP Response :-(");
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return 0; // return 0 if unable to get the time
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}
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// send an NTP request to the time server at the given address
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void sendNTPpacket(IPAddress &address)
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{
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// set all bytes in the buffer to 0
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memset(packetBuffer, 0, NTP_PACKET_SIZE);
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// Initialize values needed to form NTP request
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// (see URL above for details on the packets)
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packetBuffer[0] = 0b11100011; // LI, Version, Mode
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packetBuffer[1] = 0; // Stratum, or type of clock
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packetBuffer[2] = 6; // Polling Interval
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packetBuffer[3] = 0xEC; // Peer Clock Precision
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// 8 bytes of zero for Root Delay & Root Dispersion
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packetBuffer[12] = 49;
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packetBuffer[13] = 0x4E;
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packetBuffer[14] = 49;
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packetBuffer[15] = 52;
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// all NTP fields have been given values, now
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// you can send a packet requesting a timestamp:
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Udp.beginPacket(address, 123); //NTP requests are to port 123
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Udp.write(packetBuffer, NTP_PACKET_SIZE);
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Udp.endPacket();
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}
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11
test/README
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11
test/README
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@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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