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Alexander Gabriel 2023-11-06 18:07:47 +01:00
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:heltec_wifi_lora_32_V2]
platform = espressif32
board = heltec_wifi_lora_32_V2
framework = arduino
monitor_speed = 115200
lib_deps =
paulstoffregen/Time@^1.6.1
arduino-libraries/Ethernet@^2.0.2

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#include <Arduino.h>
#include <TimeLib.h>
#include <Ethernet.h>
#include <EthernetUdp.h>
#include <SPI.h>
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
// NTP Servers:
IPAddress timeServer(132, 163, 4, 101); // time-a.timefreq.bldrdoc.gov
// IPAddress timeServer(132, 163, 4, 102); // time-b.timefreq.bldrdoc.gov
// IPAddress timeServer(132, 163, 4, 103); // time-c.timefreq.bldrdoc.gov
const int timeZone = 1; // Central European Time
//const int timeZone = -5; // Eastern Standard Time (USA)
//const int timeZone = -4; // Eastern Daylight Time (USA)
//const int timeZone = -8; // Pacific Standard Time (USA)
//const int timeZone = -7; // Pacific Daylight Time (USA)
EthernetUDP Udp;
unsigned int localPort = 8888; // local port to listen for UDP packets
void setup()
{
Serial.begin(9600);
while (!Serial) ; // Needed for Leonardo only
delay(250);
Serial.println("TimeNTP Example");
if (Ethernet.begin(mac) == 0) {
// no point in carrying on, so do nothing forevermore:
while (1) {
Serial.println("Failed to configure Ethernet using DHCP");
delay(10000);
}
}
Serial.print("IP number assigned by DHCP is ");
Serial.println(Ethernet.localIP());
Udp.begin(localPort);
Serial.println("waiting for sync");
setSyncProvider(getNtpTime);
}
time_t prevDisplay = 0; // when the digital clock was displayed
void loop()
{
if (timeStatus() != timeNotSet) {
if (now() != prevDisplay) { //update the display only if time has changed
prevDisplay = now();
digitalClockDisplay();
}
}
}
void digitalClockDisplay(){
// digital clock display of the time
Serial.print(hour());
printDigits(minute());
printDigits(second());
Serial.print(" ");
Serial.print(day());
Serial.print(" ");
Serial.print(month());
Serial.print(" ");
Serial.print(year());
Serial.println();
}
void printDigits(int digits){
// utility for digital clock display: prints preceding colon and leading 0
Serial.print(":");
if(digits < 10)
Serial.print('0');
Serial.print(digits);
}
/*-------- NTP code ----------*/
const int NTP_PACKET_SIZE = 48; // NTP time is in the first 48 bytes of message
byte packetBuffer[NTP_PACKET_SIZE]; //buffer to hold incoming & outgoing packets
time_t getNtpTime()
{
while (Udp.parsePacket() > 0) ; // discard any previously received packets
Serial.println("Transmit NTP Request");
sendNTPpacket(timeServer);
uint32_t beginWait = millis();
while (millis() - beginWait < 1500) {
int size = Udp.parsePacket();
if (size >= NTP_PACKET_SIZE) {
Serial.println("Receive NTP Response");
Udp.read(packetBuffer, NTP_PACKET_SIZE); // read packet into the buffer
unsigned long secsSince1900;
// convert four bytes starting at location 40 to a long integer
secsSince1900 = (unsigned long)packetBuffer[40] << 24;
secsSince1900 |= (unsigned long)packetBuffer[41] << 16;
secsSince1900 |= (unsigned long)packetBuffer[42] << 8;
secsSince1900 |= (unsigned long)packetBuffer[43];
return secsSince1900 - 2208988800UL + timeZone * SECS_PER_HOUR;
}
}
Serial.println("No NTP Response :-(");
return 0; // return 0 if unable to get the time
}
// send an NTP request to the time server at the given address
void sendNTPpacket(IPAddress &address)
{
// set all bytes in the buffer to 0
memset(packetBuffer, 0, NTP_PACKET_SIZE);
// Initialize values needed to form NTP request
// (see URL above for details on the packets)
packetBuffer[0] = 0b11100011; // LI, Version, Mode
packetBuffer[1] = 0; // Stratum, or type of clock
packetBuffer[2] = 6; // Polling Interval
packetBuffer[3] = 0xEC; // Peer Clock Precision
// 8 bytes of zero for Root Delay & Root Dispersion
packetBuffer[12] = 49;
packetBuffer[13] = 0x4E;
packetBuffer[14] = 49;
packetBuffer[15] = 52;
// all NTP fields have been given values, now
// you can send a packet requesting a timestamp:
Udp.beginPacket(address, 123); //NTP requests are to port 123
Udp.write(packetBuffer, NTP_PACKET_SIZE);
Udp.endPacket();
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html