ESP32-PaxCounter/src/mqttclient.cpp
2022-11-27 21:50:38 +01:00

145 lines
4.5 KiB
C++

#ifdef HAS_MQTT
#include "mqttclient.h"
static QueueHandle_t MQTTSendQueue;
TaskHandle_t mqttTask;
Ticker mqttTimer;
WiFiClient netClient;
MQTTClient mqttClient;
void mqtt_deinit(void) {
mqttClient.unsubscribe(MQTT_INTOPIC);
mqttClient.onMessageAdvanced(NULL);
mqttClient.disconnect();
vTaskDelete(mqttTask);
}
esp_err_t mqtt_init(void) {
// setup network connection and MQTT client
ETH.begin();
ETH.setHostname(clientId);
mqttClient.begin(MQTT_SERVER, MQTT_PORT, netClient);
mqttClient.setKeepAlive(MQTT_KEEPALIVE);
mqttClient.onMessageAdvanced(mqtt_callback);
_ASSERT(SEND_QUEUE_SIZE > 0);
MQTTSendQueue = xQueueCreate(SEND_QUEUE_SIZE, sizeof(MessageBuffer_t));
if (MQTTSendQueue == 0) {
ESP_LOGE(TAG, "Could not create MQTT send queue. Aborting.");
return ESP_FAIL;
}
ESP_LOGI(TAG, "MQTT send queue created, size %d Bytes",
SEND_QUEUE_SIZE * PAYLOAD_BUFFER_SIZE);
ESP_LOGI(TAG, "Starting MQTTloop...");
xTaskCreatePinnedToCore(mqtt_client_task, "mqttloop", 4096, (void *)NULL, 5,
&mqttTask, 1);
return ESP_OK;
}
int mqtt_connect(const char *my_host, const uint16_t my_port) {
IPAddress mqtt_server_ip;
ESP_LOGI(TAG, "MQTT name is %s", MQTT_CLIENTNAME);
// resolve server host name
if (WiFi.hostByName(my_host, mqtt_server_ip)) {
ESP_LOGI(TAG, "Attempting to connect to %s [%s]", my_host,
mqtt_server_ip.toString().c_str());
} else {
ESP_LOGI(TAG, "Could not resolve %s", my_host);
return -1;
}
if (mqttClient.connect(MQTT_CLIENTNAME, MQTT_USER, MQTT_PASSWD)) {
ESP_LOGI(TAG, "MQTT server connected, subscribing...");
mqttClient.publish(MQTT_OUTTOPIC, MQTT_CLIENTNAME);
// Clear retained messages that may have been published earlier on topic
mqttClient.publish(MQTT_INTOPIC, "", true, 1);
mqttClient.subscribe(MQTT_INTOPIC);
ESP_LOGI(TAG, "MQTT topic subscribed");
} else {
ESP_LOGD(TAG, "MQTT last_error = %d / rc = %d", mqttClient.lastError(),
mqttClient.returnCode());
ESP_LOGW(TAG, "MQTT server not responding, retrying later");
return -1;
}
return 0;
}
void mqtt_client_task(void *param) {
MessageBuffer_t msg;
while (1) {
if (mqttClient.connected()) {
// check for incoming messages
mqttClient.loop();
// fetch next or wait for payload to send from queue
// do not delete item from queue until it is transmitted
// consider mqtt timeout while waiting
if (xQueuePeek(MQTTSendQueue, &msg,
MQTT_KEEPALIVE * 1000 / portTICK_PERIOD_MS) != pdTRUE)
continue;
// prepare mqtt topic
char topic[16];
snprintf(topic, 16, "%s/%u", MQTT_OUTTOPIC, msg.MessagePort);
size_t out_len = 0;
// get length of base64 encoded message
mbedtls_base64_encode(NULL, 0, &out_len, (unsigned char *)msg.Message,
msg.MessageSize);
// base64 encode the message
unsigned char encoded[out_len];
mbedtls_base64_encode(encoded, out_len, &out_len,
(unsigned char *)msg.Message, msg.MessageSize);
// send encoded message to mqtt server and delete it from queue
if (mqttClient.publish(topic, (const char *)encoded, out_len)) {
ESP_LOGD(TAG, "%u bytes sent to MQTT server", out_len);
xQueueReceive(MQTTSendQueue, &msg, (TickType_t)0);
} else
ESP_LOGD(TAG, "Couldn't sent message to MQTT server");
} else {
// attempt to reconnect to MQTT server
ESP_LOGD(TAG, "MQTT client reconnecting...");
delay(MQTT_RETRYSEC * 1000);
mqtt_connect(MQTT_SERVER, MQTT_PORT);
}
} // while (1)
}
// process incoming MQTT messages
void mqtt_callback(MQTTClient *client, char *topic, char *payload, int length) {
if (strcmp(topic, MQTT_INTOPIC) == 0) {
// get length of base64 encoded message
size_t out_len = 0;
mbedtls_base64_decode(NULL, 0, &out_len, (unsigned char *)payload, length);
// decode the base64 message
unsigned char decoded[out_len];
mbedtls_base64_decode(decoded, out_len, &out_len, (unsigned char *)payload,
length);
rcommand(decoded, out_len);
}
}
// enqueue outgoing messages in MQTT send queue
void mqtt_enqueuedata(MessageBuffer_t *message) {
if (xQueueSendToBack(MQTTSendQueue, (void *)message, (TickType_t)0) != pdTRUE)
ESP_LOGW(TAG, "MQTT sendqueue is full");
}
void mqtt_queuereset(void) { xQueueReset(MQTTSendQueue); }
uint32_t mqtt_queuewaiting(void) {
return uxQueueMessagesWaiting(MQTTSendQueue);
}
#endif // HAS_MQTT