// Basic Config #include "globals.h" #include "led.h" led_states LEDState = LED_OFF; // LED state global for state machine led_states previousLEDState = LED_ON; // This will force LED to be off at boot since State is OFF TaskHandle_t ledLoopTask; uint16_t LEDColor = COLOR_NONE, LEDBlinkDuration = 0; // state machine variables unsigned long LEDBlinkStarted = 0; // When (in millis() led blink started) #ifdef HAS_RGB_LED // RGB Led instance HAS_RGB_LED; float rgb_CalcColor(float p, float q, float t) { if (t < 0.0f) t += 1.0f; if (t > 1.0f) t -= 1.0f; if (t < 1.0f / 6.0f) return p + (q - p) * 6.0f * t; if (t < 0.5f) return q; if (t < 2.0f / 3.0f) return p + ((q - p) * (2.0f / 3.0f - t) * 6.0f); return p; } // ------------------------------------------------------------------------ // Hue, Saturation, Lightness color members // HslColor using H, S, L values (0.0 - 1.0) // L should be limited to between (0.0 - 0.5) // ------------------------------------------------------------------------ RGBColor rgb_hsl2rgb(float h, float s, float l) { RGBColor RGB_color; float r; float g; float b; if (s == 0.0f || l == 0.0f) { r = g = b = l; // achromatic or black } else { float q = l < 0.5f ? l * (1.0f + s) : l + s - (l * s); float p = 2.0f * l - q; r = rgb_CalcColor(p, q, h + 1.0f / 3.0f); g = rgb_CalcColor(p, q, h); b = rgb_CalcColor(p, q, h - 1.0f / 3.0f); } RGB_color.R = (uint8_t)(r * 255.0f); RGB_color.G = (uint8_t)(g * 255.0f); RGB_color.B = (uint8_t)(b * 255.0f); return RGB_color; } void rgb_set_color(uint16_t hue) { if (hue == COLOR_NONE) { // set Off for (int i = 0; i < RGB_LED_COUNT; i++) rgb_led[i] = Rgb(0, 0, 0); } else { // see http://www.workwithcolor.com/blue-color-hue-range-01.htm // H (is color from 0..360) should be between 0.0 and 1.0 // S is saturation keep it to 1 // L is brightness should be between 0.0 and 0.5 // cfg.rgblum is between 0 and 100 (percent) RGBColor target = rgb_hsl2rgb(hue / 360.0f, 1.0f, 0.005f * cfg.rgblum); // uint32_t color = target.R<<16 | target.G<<8 | target.B; for (int i = 0; i < RGB_LED_COUNT; i++) rgb_led[i] = Rgb(target.R, target.G, target.B); } // Show rgb_led.show(); } #else // No RGB LED empty functions void rgb_set_color(uint16_t hue) {} #endif void switch_LED(uint8_t state) { #if (HAS_LED != NOT_A_PIN) if (state == LED_ON) { // switch LED on #ifdef LED_ACTIVE_LOW digitalWrite(HAS_LED, LOW); #else digitalWrite(HAS_LED, HIGH); #endif } else if (state == LED_OFF) { // switch LED off #ifdef LED_ACTIVE_LOW digitalWrite(HAS_LED, HIGH); #else digitalWrite(HAS_LED, LOW); #endif } #endif } void switch_LED1(uint8_t state) { #ifdef HAS_TWO_LED if (state == LED_ON) { // switch LED on #ifdef LED1_ACTIVE_LOW digitalWrite(HAS_TWO_LED, LOW); #else digitalWrite(HAS_TWO_LED, HIGH); #endif } else if (state == LED_OFF) { // switch LED off #ifdef LED1_ACTIVE_LOW digitalWrite(HAS_TWO_LED, HIGH); #else digitalWrite(HAS_TWO_LED, LOW); #endif } #endif // HAS_TWO_LED } void blink_LED(uint16_t set_color, uint16_t set_blinkduration) { #if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED) LEDColor = set_color; // set color for RGB LED LEDBlinkDuration = set_blinkduration; // duration LEDBlinkStarted = millis(); // Time Start here LEDState = LED_ON; // Let main set LED on #endif } #if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED) void ledLoop(void *parameter) { while (1) { // Custom blink running always have priority other LoRaWAN led // management if (LEDBlinkStarted && LEDBlinkDuration) { // Custom blink is finished, let this order, avoid millis() overflow if ((long)(millis() - LEDBlinkStarted) >= LEDBlinkDuration) { // Led becomes off, and stop blink LEDState = LED_OFF; LEDBlinkStarted = 0; LEDBlinkDuration = 0; LEDColor = COLOR_NONE; } else { // In case of LoRaWAN led management blinked off LEDState = LED_ON; } // No custom blink, check LoRaWAN state } else { #if (HAS_LORA) // LED indicators for viusalizing LoRaWAN state if (LMIC.opmode & (OP_JOINING | OP_REJOIN)) { LEDColor = COLOR_YELLOW; // quick blink 20ms on each 1/5 second LEDState = ((millis() % 200) < 20) ? LED_ON : LED_OFF; // TX data pending } else if (LMIC.opmode & (OP_TXDATA | OP_TXRXPEND)) { // select color to blink by message port switch (LMIC.pendTxPort) { case STATUSPORT: LEDColor = COLOR_PINK; break; case CONFIGPORT: LEDColor = COLOR_CYAN; break; default: LEDColor = COLOR_BLUE; break; } // small blink 10ms on each 1/2sec (not when joining) LEDState = ((millis() % 500) < 10) ? LED_ON : LED_OFF; // This should not happen so indicate a problem } else if (LMIC.opmode & ((OP_TXDATA | OP_TXRXPEND | OP_JOINING | OP_REJOIN) == 0)) { LEDColor = COLOR_RED; // heartbeat long blink 200ms on each 2 seconds LEDState = ((millis() % 2000) < 200) ? LED_ON : LED_OFF; } else #endif // HAS_LORA { // led off LEDColor = COLOR_NONE; LEDState = LED_OFF; } } // led need to change state? avoid digitalWrite() for nothing if (LEDState != previousLEDState) { if (LEDState == LED_ON) { rgb_set_color(LEDColor); // if we have only single LED we use it to blink for status #ifndef HAS_RGB_LED switch_LED(LED_ON); #endif } else { rgb_set_color(COLOR_NONE); #ifndef HAS_RGB_LED switch_LED(LED_OFF); #endif } previousLEDState = LEDState; } // give yield to CPU delay(5); } // while(1) }; // ledloop() #endif // #if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)