payload converter fixes

This commit is contained in:
Klaus K Wilting committed 2018-11-25 19:16:31 +01:00
1 parent 15e8e0722d
commit e2c975178a
4 files changed
+30 -30

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+11 -11
View File
@@ -43,7 +43,7 @@ function Decoder(bytes, port) {
if (port === 7) {
// BME680 sensor data
return decode(bytes, [temperature, uint16, humidity, uint16], ['temperature', 'pressure', 'humidity', 'air']);
return decode(bytes, [float, ufloat, ufloat, ufloat], ['temperature', 'pressure', 'humidity', 'air']);
}
}
@@ -116,9 +116,9 @@ var hdop = function (bytes) {
};
hdop.BYTES = 2;
var temperature = function (bytes) {
if (bytes.length !== temperature.BYTES) {
throw new Error('Temperature must have exactly 2 bytes');
var float = function (bytes) {
if (bytes.length !== float.BYTES) {
throw new Error('Float must have exactly 2 bytes');
}
var isNegative = bytes[0] & 0x80;
var b = ('00000000' + Number(bytes[0]).toString(2)).slice(-8)
@@ -139,17 +139,17 @@ var temperature = function (bytes) {
}
return +(t / 100).toFixed(1);
};
temperature.BYTES = 2;
float.BYTES = 2;
var humidity = function (bytes) {
if (bytes.length !== humidity.BYTES) {
throw new Error('Humidity must have exactly 2 bytes');
var ufloat = function (bytes) {
if (bytes.length !== ufloat.BYTES) {
throw new Error('Ufloat must have exactly 2 bytes');
}
var h = bytesToInt(bytes);
return +(h / 100).toFixed(1);
};
humidity.BYTES = 2;
ufloat.BYTES = 2;
var bitmap = function (byte) {
if (byte.length !== bitmap.BYTES) {
@@ -193,8 +193,8 @@ if (typeof module === 'object' && typeof module.exports !== 'undefined') {
uint16: uint16,
uint32: uint32,
uptime: uptime,
temperature: temperature,
humidity: humidity,
float: float,
ufloat: ufloat,
latLng: latLng,
hdop: hdop,
bitmap: bitmap,
+13 -12
View File
@@ -104,15 +104,16 @@ void PayloadConvert::addBME(bmeStatus_t value) {
#ifdef HAS_BME
int16_t temperature = (int16_t)(value.temperature); // float -> int
uint16_t humidity = (uint16_t)(value.humidity); // float -> int
uint16_t pressure = (uint16_t)(value.pressure); // float -> int
uint16_t iaq = (uint16_t)(value.iaq); // float -> int
buffer[cursor++] = highByte(temperature);
buffer[cursor++] = lowByte(temperature);
buffer[cursor++] = highByte(value.pressure);
buffer[cursor++] = lowByte(value.pressure);
buffer[cursor++] = highByte(pressure);
buffer[cursor++] = lowByte(pressure);
buffer[cursor++] = highByte(humidity);
buffer[cursor++] = lowByte(humidity);
buffer[cursor++] = highByte(value.iaq);
buffer[cursor++] = lowByte(value.iaq);
buffer[cursor++] = highByte(iaq);
buffer[cursor++] = lowByte(iaq);
#endif
}
@@ -192,10 +193,10 @@ void PayloadConvert::addSensor(uint8_t buf[]) {
void PayloadConvert::addBME(bmeStatus_t value) {
#ifdef HAS_BME
writeTemperature(value.temperature);
writeUint16(value.pressure);
writeHumidity(value.humidity);
writeUint16(value.iaq);
writeFloat(value.temperature);
writeUFloat(value.pressure);
writeUFloat(value.humidity);
writeUFloat(value.iaq);
#endif
}
@@ -232,7 +233,7 @@ void PayloadConvert::writeUint16(uint16_t i) { intToBytes(cursor, i, 2); }
void PayloadConvert::writeUint8(uint8_t i) { intToBytes(cursor, i, 1); }
void PayloadConvert::writeHumidity(float humidity) {
void PayloadConvert::writeUFloat(float humidity) {
int16_t h = (int16_t)(humidity * 100);
intToBytes(cursor, h, 2);
}
@@ -241,7 +242,7 @@ void PayloadConvert::writeHumidity(float humidity) {
* Uses a 16bit two's complement with two decimals, so the range is
* -327.68 to +327.67 degrees
*/
void PayloadConvert::writeTemperature(float temperature) {
void PayloadConvert::writeFloat(float temperature) {
int16_t t = (int16_t)(temperature * 100);
if (temperature < 0) {
t = ~-t;
@@ -375,7 +376,7 @@ void PayloadConvert::addBME(bmeStatus_t value) {
// 0.5% per bit => 0 .. 128 %C
uint8_t humidity = (uint8_t)(value.humidity * 2.0);
// 0.01 IAQ per bit => 0 .. 655,36 IAQ
uint16_t iaq = (uint16_t) value.iaq * 100;
uint16_t iaq = (uint16_t)value.iaq * 100;
#if (PAYLOAD_ENCODER == 3)
buffer[cursor++] = LPP_TEMPERATURE_CHANNEL;
@@ -395,7 +396,7 @@ void PayloadConvert::addBME(bmeStatus_t value) {
buffer[cursor++] = LPP_HUMIDITY; // 1 byte 0.5 % Unsigned
buffer[cursor++] = humidity;
#if (PAYLOAD_ENCODER == 3)
buffer[cursor++] = LPP_GAS_CHANNEL;
buffer[cursor++] = LPP_AIR_CHANNEL;
#endif
buffer[cursor++] = LPP_ANALOG_INPUT; // 2 bytes 0.01 Signed
buffer[cursor++] = highByte(iaq);