RGB led library migration

This commit is contained in:
cyberman54 2022-10-31 16:56:48 +01:00
parent 40e64ddb03
commit b2c054f187
12 changed files with 115 additions and 175 deletions

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@ -1,9 +1,11 @@
#ifndef _LED_H
#define _LED_H
#ifdef RGB_LED_COUNT
#include <SmartLeds.h>
#ifdef HAS_RGB_LED
#include <FastLED.h>
#include "libpax_helpers.h"
#endif
#ifdef HAS_LORA
#include "lorawan.h"
#endif
@ -12,39 +14,14 @@
#define RGB_LED_COUNT 1
#endif
// value for HSL color
// see http://www.workwithcolor.com/blue-color-hue-range-01.htm
#define COLOR_RED 0
#define COLOR_ORANGE 30
#define COLOR_ORANGE_YELLOW 45
#define COLOR_YELLOW 60
#define COLOR_YELLOW_GREEN 90
#define COLOR_GREEN 120
#define COLOR_GREEN_CYAN 165
#define COLOR_CYAN 180
#define COLOR_CYAN_BLUE 210
#define COLOR_BLUE 240
#define COLOR_BLUE_MAGENTA 275
#define COLOR_MAGENTA 300
#define COLOR_PINK 350
#define COLOR_WHITE 360
#define COLOR_NONE 999
struct RGBColor {
uint8_t R;
uint8_t G;
uint8_t B;
};
enum led_states { LED_OFF, LED_ON };
extern TaskHandle_t ledLoopTask;
// Exported Functions
void rgb_set_color(uint16_t hue);
void blink_LED(uint16_t set_color, uint16_t set_blinkduration);
void rgb_led_init(void);
void led_sethue(uint8_t hue);
void ledLoop(void *parameter);
void switch_LED(uint8_t state);
void switch_LED1(uint8_t state);
void switch_LED(led_states state);
void switch_LED1(led_states state);
#endif

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@ -67,7 +67,7 @@ lib_deps_display =
lib_deps_ledmatrix =
seeed-studio/Ultrathin_LED_Matrix @ ^1.0.0
lib_deps_rgbled =
https://github.com/RoboticsBrno/SmartLeds.git
fastled/FastLED @ ^3.5.0
lib_deps_gps =
mikalhart/TinyGPSPlus @ ^1.0.3
lib_deps_sensors =

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@ -15,7 +15,7 @@
#define HAS_LED (22) // Green LED on board
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, RGB_LED_COUNT, GPIO_NUM_2) // WS2812B RGB LED on board
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_2, GRB>(leds, RGB_LED_COUNT);
#define HAS_BUTTON (0) // button "FLASH" on board
#define DISABLE_BROWNOUT 1 // comment out if you want to keep brownout feature

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@ -13,7 +13,8 @@
#define CFG_sx1272_radio 1
#define HAS_LED NOT_A_PIN // FiPy has no on board LED, so we use RGB LED
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, 1, GPIO_NUM_0) // WS2812B RGB LED on GPIO0
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_0, GRB>(leds, RGB_LED_COUNT);
#define BOARD_HAS_PSRAM // use extra 4MB extern RAM
// Pins for LORA chip SPI interface, reset line and interrupt lines

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@ -72,7 +72,8 @@
#define HAS_LED (21) // on board LED
#define HAS_BUTTON (39) // on board button
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, 1, GPIO_NUM_0) // WS2812B RGB LED on GPIO0
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_0, GRB>(leds, RGB_LED_COUNT);
// GPS settings
#define HAS_GPS 1 // use on board GPS

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@ -17,7 +17,8 @@
//#define MY_DISPLAY_FLIP 1 // uncomment this for rotated display
#define HAS_LED 22 // ESP32 GPIO12 (pin22) On Board LED (set to NOT_A_PIN to disable)
#define LED_ACTIVE_LOW 1 // Onboard LED is active when pin is LOW
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, 1, GPIO_NUM_13) // ESP32 GPIO13 (pin13) On Board Shield WS2812B RGB LED
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_0, GRB>(leds, RGB_LED_COUNT);
#define HAS_BUTTON 15 // ESP32 GPIO15 (pin15) Button is on the LoraNode32 shield
#define BUTTON_PULLUP 1 // Button need pullup instead of default pulldown

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@ -18,7 +18,8 @@
#define HAS_LED NOT_A_PIN // Led os on same pin as Lora SS pin, to avoid problems, we don't use it
#define LED_ACTIVE_LOW 1 // Onboard LED is active when pin is LOW
// Anyway shield is on over the LoLin32 board, so we won't be able to see this LED
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, 1, GPIO_NUM_13) // ESP32 GPIO13 (pin13) On Board Shield WS2812B RGB LED
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_13, GRB>(leds, RGB_LED_COUNT);
#define HAS_BUTTON 15 // ESP32 GPIO15 (pin15) Button is on the LoraNode32 shield
#define BUTTON_PULLUP 1 // Button need pullup instead of default pulldown

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@ -12,7 +12,8 @@
#define HAS_LORA 1 // comment out if device shall not send data via LoRa
#define CFG_sx1272_radio 1
#define HAS_LED NOT_A_PIN // LoPy4 has no on board mono LED, we use on board RGB LED
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, 1, GPIO_NUM_0) // WS2812B RGB LED on GPIO0 (P2)
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_0, GRB>(leds, RGB_LED_COUNT);
// Note: Pins for LORA chip SPI interface come from board file pins_arduino.h

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@ -21,7 +21,8 @@
#define CFG_sx1276_radio 1
#define HAS_LED NOT_A_PIN // LoPy4 has no on board mono LED, we use on board RGB LED
#define RGB_LED_COUNT 1 // we have 1 LEDs
#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, RGB_LED_COUNT, GPIO_NUM_0) // WS2812B RGB LED on GPIO0 (P2)
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_0, GRB>(leds, RGB_LED_COUNT);
#define BOARD_HAS_PSRAM // use extra 4MB extern RAM
// Note: Pins for LORA chip SPI interface come from board file pins_arduino.h

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@ -33,7 +33,8 @@
#define HAS_LED NOT_A_PIN // no on board LED (?)
#define RGB_LED_COUNT 10
#define HAS_RGB_LED SmartLed rgb_led(LED_SK6812, RGB_LED_COUNT, GPIO_NUM_15) // LED_SK6812 RGB LED on GPIO15
#define RGB_LED_COUNT 1 // we have 1 LED
#define HAS_RGB_LED FastLED.addLeds<SK6812, GPIO_NUM_15, GRB>(leds, RGB_LED_COUNT);
#define HAS_BUTTON (39) // on board button A
// power management settings

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@ -22,7 +22,8 @@
#define HAS_LED 13 // ESP32 GPIO12 (pin22) On Board LED
//#define LED_ACTIVE_LOW 1 // Onboard LED is active when pin is LOW
//#define HAS_RGB_LED SmartLed rgb_led(LED_WS2812, 1, GPIO_NUM_13) // ESP32 GPIO13 (pin13) On Board Shield WS2812B RGB LED
//#define RGB_LED_COUNT 1 // we have 1 LED
//#define HAS_RGB_LED FastLED.addLeds<WS2812, GPIO_NUM_13, GRB>(leds, RGB_LED_COUNT);
//#define HAS_BUTTON 15 // ESP32 GPIO15 (pin15) Button is on the LoraNode32 shield
//#define BUTTON_PULLUP 1 // Button need pullup instead of default pulldown

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@ -2,142 +2,95 @@
#include "globals.h"
#include "led.h"
led_states LEDState = LED_OFF; // LED state global for state machine
led_states previousLEDState =
LED_ON; // This will force LED to be off at boot since State is OFF
static led_states LEDState = LED_OFF; // LED state global for state machine
TaskHandle_t ledLoopTask;
uint16_t LEDColor = COLOR_NONE, LEDBlinkDuration = 0; // state machine variables
unsigned long LEDBlinkStarted = 0; // When (in millis() led blink started)
static uint16_t LEDBlinkDuration = 0; // state machine variables
static unsigned long LEDBlinkStarted =
0; // When (in millis() led blink started)
#ifdef HAS_RGB_LED
CRGB leds[RGB_LED_COUNT];
// RGB Led instance
HAS_RGB_LED;
float rgb_CalcColor(float p, float q, float t) {
if (t < 0.0f)
t += 1.0f;
if (t > 1.0f)
t -= 1.0f;
if (t < 1.0f / 6.0f)
return p + (q - p) * 6.0f * t;
if (t < 0.5f)
return q;
if (t < 2.0f / 3.0f)
return p + ((q - p) * (2.0f / 3.0f - t) * 6.0f);
return p;
void led_setcolor(CRGB color) {
for (int i = 0; i < RGB_LED_COUNT; i++)
leds[i] = color;
FastLED.show();
}
// ------------------------------------------------------------------------
// Hue, Saturation, Lightness color members
// HslColor using H, S, L values (0.0 - 1.0)
// L should be limited to between (0.0 - 0.5)
// ------------------------------------------------------------------------
RGBColor rgb_hsl2rgb(float h, float s, float l) {
RGBColor RGB_color;
float r;
float g;
float b;
if (s == 0.0f || l == 0.0f) {
r = g = b = l; // achromatic or black
} else {
float q = l < 0.5f ? l * (1.0f + s) : l + s - (l * s);
float p = 2.0f * l - q;
r = rgb_CalcColor(p, q, h + 1.0f / 3.0f);
g = rgb_CalcColor(p, q, h);
b = rgb_CalcColor(p, q, h - 1.0f / 3.0f);
}
RGB_color.R = (uint8_t)(r * 255.0f);
RGB_color.G = (uint8_t)(g * 255.0f);
RGB_color.B = (uint8_t)(b * 255.0f);
return RGB_color;
}
void rgb_set_color(uint16_t hue) {
if (hue == COLOR_NONE) {
// set Off
for (int i = 0; i < RGB_LED_COUNT; i++)
rgb_led[i] = Rgb(0, 0, 0);
} else {
// see http://www.workwithcolor.com/blue-color-hue-range-01.htm
// H (is color from 0..360) should be between 0.0 and 1.0
// S is saturation keep it to 1
// L is brightness should be between 0.0 and 0.5
// cfg.rgblum is between 0 and 100 (percent)
RGBColor target = rgb_hsl2rgb(hue / 360.0f, 1.0f, 0.005f * cfg.rgblum);
// uint32_t color = target.R<<16 | target.G<<8 | target.B;
for (int i = 0; i < RGB_LED_COUNT; i++)
rgb_led[i] = Rgb(target.R, target.G, target.B);
}
// Show
rgb_led.show();
}
#else
// No RGB LED empty functions
void rgb_set_color(uint16_t hue) {}
#endif
void switch_LED(uint8_t state) {
void led_sethue(uint8_t hue) {
#ifdef HAS_RGB_LED
for (int i = 0; i < RGB_LED_COUNT; i++)
leds[i] = CHSV(hue, 0XFF, 100);
FastLED.show();
#endif
}
void rgb_led_init(void) {
#ifdef HAS_RGB_LED
HAS_RGB_LED;
led_setcolor(CRGB::Green);
#endif
}
void switch_LED(led_states state) {
static led_states previousLEDState = LED_OFF;
// led need to change state? avoid digitalWrite() for nothing
if (state != previousLEDState) {
previousLEDState = state;
#if (HAS_LED != NOT_A_PIN)
if (state == LED_ON) {
// switch LED on
if (state == LED_ON) {
// switch LED on
#ifdef LED_ACTIVE_LOW
digitalWrite(HAS_LED, LOW);
digitalWrite(HAS_LED, LOW);
#else
digitalWrite(HAS_LED, HIGH);
digitalWrite(HAS_LED, HIGH);
#endif
} else if (state == LED_OFF) {
// switch LED off
#ifdef HAS_RGB_LED
led_setcolor(CRGB::White);
#endif
} else if (state == LED_OFF) {
// switch LED off
#ifdef LED_ACTIVE_LOW
digitalWrite(HAS_LED, HIGH);
digitalWrite(HAS_LED, HIGH);
#else
digitalWrite(HAS_LED, LOW);
digitalWrite(HAS_LED, LOW);
#endif
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Black);
#endif
}
#endif
}
#endif
}
void switch_LED1(uint8_t state) {
void switch_LED1(led_states state) {
#ifdef HAS_TWO_LED
if (state == LED_ON) {
// switch LED on
#ifdef LED1_ACTIVE_LOW
digitalWrite(HAS_TWO_LED, LOW);
static led_states previousLEDState = LED_OFF;
// led need to change state? avoid digitalWrite() for nothing
if (state != previousLEDState) {
previousLEDState = state;
#if (HAS_LED != NOT_A_PIN)
if (state == LED_ON) {
// switch LED on
#ifdef LED_ACTIVE_LOW
digitalWrite(HAS_TWO_LED, LOW);
#else
digitalWrite(HAS_TWO_LED, HIGH);
digitalWrite(HAS_TWO_LED, HIGH);
#endif
} else if (state == LED_OFF) {
// switch LED off
#ifdef LED1_ACTIVE_LOW
digitalWrite(HAS_TWO_LED, HIGH);
} else if (state == LED_OFF) {
// switch LED off
#ifdef LED_ACTIVE_LOW
digitalWrite(HAS_TWO_LED, HIGH);
#else
digitalWrite(HAS_TWO_LED, LOW);
digitalWrite(HAS_TWO_LED, LOW);
#endif
}
#endif
}
#endif // HAS_TWO_LED
}
void blink_LED(uint16_t set_color, uint16_t set_blinkduration) {
#if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
LEDColor = set_color; // set color for RGB LED
LEDBlinkDuration = set_blinkduration; // duration
LEDBlinkStarted = millis(); // Time Start here
LEDState = LED_ON; // Let main set LED on
#endif
}
#if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
void ledLoop(void *parameter) {
@ -151,7 +104,9 @@ void ledLoop(void *parameter) {
LEDState = LED_OFF;
LEDBlinkStarted = 0;
LEDBlinkDuration = 0;
LEDColor = COLOR_NONE;
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Black);
#endif
} else {
// In case of LoRaWAN led management blinked off
LEDState = LED_ON;
@ -161,7 +116,9 @@ void ledLoop(void *parameter) {
#if (HAS_LORA)
// LED indicators for viusalizing LoRaWAN state
if (LMIC.opmode & (OP_JOINING | OP_REJOIN)) {
LEDColor = COLOR_YELLOW;
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Yellow);
#endif
// quick blink 20ms on each 1/5 second
LEDState =
((millis() % 200) < 20) ? LED_ON : LED_OFF; // TX data pending
@ -169,13 +126,19 @@ void ledLoop(void *parameter) {
// select color to blink by message port
switch (LMIC.pendTxPort) {
case STATUSPORT:
LEDColor = COLOR_PINK;
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Pink);
#endif
break;
case CONFIGPORT:
LEDColor = COLOR_CYAN;
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Cyan);
#endif
break;
default:
LEDColor = COLOR_BLUE;
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Blue);
#endif
break;
}
// small blink 10ms on each 1/2sec (not when joining)
@ -183,36 +146,28 @@ void ledLoop(void *parameter) {
// This should not happen so indicate a problem
} else if (LMIC.opmode &
((OP_TXDATA | OP_TXRXPEND | OP_JOINING | OP_REJOIN) == 0)) {
LEDColor = COLOR_RED;
#ifdef HAS_RGB_LED
led_setcolor(CRGB::Red);
#endif
// heartbeat long blink 200ms on each 2 seconds
LEDState = ((millis() % 2000) < 200) ? LED_ON : LED_OFF;
} else
#elif (defined(HAS_RGB_LED) && ((WIFICOUNTER) || (BLECOUNTER)))
struct count_payload_t count;
libpax_counter_count(&count);
led_sethue(count.pax);
#endif // HAS_LORA
{
// led off
LEDColor = COLOR_NONE;
LEDState = LED_OFF;
}
}
// led need to change state? avoid digitalWrite() for nothing
if (LEDState != previousLEDState) {
if (LEDState == LED_ON) {
rgb_set_color(LEDColor);
// if we have only single LED we use it to blink for status
#ifndef HAS_RGB_LED
switch_LED(LED_ON);
#endif
} else {
rgb_set_color(COLOR_NONE);
#ifndef HAS_RGB_LED
switch_LED(LED_OFF);
#endif
}
previousLEDState = LEDState;
}
switch_LED(LEDState);
// give yield to CPU
delay(5);
} // while(1)
}; // ledloop()
#endif // #if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
#endif // #if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)