Update payload.h
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@ -84,7 +84,8 @@ private:
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void writeUint16(uint16_t i);
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void writeUint16(uint16_t i);
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void writeUint8(uint8_t i);
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void writeUint8(uint8_t i);
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void writeFloat(float value);
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void writeFloat(float value);
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void writeUFloat(float value);
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void wri
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teUFloat(float value);
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void writePressure(float value);
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void writePressure(float value);
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void writeVersion(char *version);
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void writeVersion(char *version);
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void writeBitmap(bool a, bool b, bool c, bool d, bool e, bool f, bool g,
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void writeBitmap(bool a, bool b, bool c, bool d, bool e, bool f, bool g,
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