main.cpp: moved LED control to loop()
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26
src/main.cpp
26
src/main.cpp
@ -216,7 +216,7 @@ void setup() {
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DisplayState = cfg.screenon;
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init_display(PRODUCTNAME, PROGVERSION);
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/*
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/*
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Usage of ESP32 hardware timers
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==============================
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@ -224,7 +224,7 @@ void setup() {
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1 Wifi Channel Switch
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2 Send Cycle
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3 Housekeeping
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*/
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*/
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// setup display refresh trigger IRQ using esp32 hardware timer
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// https://techtutorialsx.com/2017/10/07/esp32-arduino-timer-interrupts/
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@ -300,9 +300,9 @@ void setup() {
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====================================================================
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IDLE 0 0 ESP32 arduino scheduler
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gpsloop 0 2 read data from GPS over serial or i2c
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IDLE 1 0 Arduino loop() -> unused
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IDLE 1 0 Arduino loop() -> used for LED switching
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loraloop 1 1 runs the LMIC stack
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statemachine 1 3 switches process logic
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statemachine 1 3 switches application process logic
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*/
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@ -352,10 +352,6 @@ void stateMachine(void *pvParameters) {
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while (1) {
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#if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
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led_loop();
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#endif
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#ifdef HAS_BUTTON
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readButton();
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#endif
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@ -375,9 +371,19 @@ void stateMachine(void *pvParameters) {
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// check send cycle and if due enqueue payload to send
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if (SendCycleTimerIRQ)
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sendPayload();
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// yield to CPU
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// give yield to CPU
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vTaskDelay(2 / portTICK_PERIOD_MS);
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}
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}
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void loop() { vTaskDelay(2 / portTICK_PERIOD_MS); }
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void loop() {
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// switch LED states if device has a LED
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#if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
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led_loop();
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#endif
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// give yield to CPU
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vTaskDelay(2 / portTICK_PERIOD_MS);
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}
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