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/*
circular_queue_mp.h - Implementation of a lock-free circular queue for EspSoftwareSerial.
Copyright (c) 2019 Dirk O. Kaar. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __circular_queue_mp_h
#define __circular_queue_mp_h
#include "circular_queue.h"
#ifdef ESP8266
#include "interrupts.h"
#else
#include <mutex>
#endif
/*!
@brief Instance class for a multi-producer, single-consumer circular queue / ring buffer (FIFO).
This implementation is lock-free between producers and consumer for the available(), peek(),
pop(), and push() type functions, but is guarded to safely allow only a single producer
at any instant.
*/
template< typename T, typename ForEachArg = void >
class circular_queue_mp : protected circular_queue<T, ForEachArg>
{
public:
circular_queue_mp() = default;
circular_queue_mp(const size_t capacity) : circular_queue<T, ForEachArg>(capacity)
{}
circular_queue_mp(circular_queue<T, ForEachArg>&& cq) : circular_queue<T, ForEachArg>(std::move(cq))
{}
using circular_queue<T, ForEachArg>::operator=;
using circular_queue<T, ForEachArg>::capacity;
using circular_queue<T, ForEachArg>::flush;
using circular_queue<T, ForEachArg>::available;
using circular_queue<T, ForEachArg>::available_for_push;
using circular_queue<T, ForEachArg>::peek;
using circular_queue<T, ForEachArg>::pop;
using circular_queue<T, ForEachArg>::pop_n;
using circular_queue<T, ForEachArg>::for_each;
using circular_queue<T, ForEachArg>::for_each_rev_requeue;
/*!
@brief Resize the queue. The available elements in the queue are preserved.
This is not lock-free, but safe, concurrent producer or consumer access
is guarded.
@return True if the new capacity could accommodate the present elements in
the queue, otherwise nothing is done and false is returned.
*/
bool capacity(const size_t cap)
{
#ifdef ESP8266
esp8266::InterruptLock lock;
#else
std::lock_guard<std::mutex> lock(m_pushMtx);
#endif
return circular_queue<T, ForEachArg>::capacity(cap);
}
bool IRAM_ATTR push() = delete;
/*!
@brief Move the rvalue parameter into the queue, guarded
for multiple concurrent producers.
@return true if the queue accepted the value, false if the queue
was full.
*/
bool IRAM_ATTR push(T&& val)
{
#ifdef ESP8266
esp8266::InterruptLock lock;
#else
std::lock_guard<std::mutex> lock(m_pushMtx);
#endif
return circular_queue<T, ForEachArg>::push(std::move(val));
}
/*!
@brief Push a copy of the parameter into the queue, guarded
for multiple concurrent producers.
@return true if the queue accepted the value, false if the queue
was full.
*/
bool IRAM_ATTR push(const T& val)
{
#ifdef ESP8266
esp8266::InterruptLock lock;
#else
std::lock_guard<std::mutex> lock(m_pushMtx);
#endif
return circular_queue<T, ForEachArg>::push(val);
}
/*!
@brief Push copies of multiple elements from a buffer into the queue,
in order, beginning at buffer's head. This is guarded for
multiple producers, push_n() is atomic.
@return The number of elements actually copied into the queue, counted
from the buffer head.
*/
size_t push_n(const T* buffer, size_t size)
{
#ifdef ESP8266
esp8266::InterruptLock lock;
#else
std::lock_guard<std::mutex> lock(m_pushMtx);
#endif
return circular_queue<T, ForEachArg>::push_n(buffer, size);
}
/*!
@brief Pops the next available element from the queue, requeues
it immediately.
@return A reference to the just requeued element, or the default
value of type T if the queue is empty.
*/
T& pop_requeue();
/*!
@brief Iterate over, pop and optionally requeue each available element from the queue,
calling back fun with a reference of every single element.
Requeuing is dependent on the return boolean of the callback function. If it
returns true, the requeue occurs.
*/
bool for_each_requeue(const Delegate<bool(T&), ForEachArg>& fun);
#ifndef ESP8266
protected:
std::mutex m_pushMtx;
#endif
};
template< typename T, typename ForEachArg >
T& circular_queue_mp<T>::pop_requeue()
{
#ifdef ESP8266
esp8266::InterruptLock lock;
#else
std::lock_guard<std::mutex> lock(m_pushMtx);
#endif
const auto outPos = circular_queue<T, ForEachArg>::m_outPos.load(std::memory_order_acquire);
const auto inPos = circular_queue<T, ForEachArg>::m_inPos.load(std::memory_order_relaxed);
std::atomic_thread_fence(std::memory_order_acquire);
if (inPos == outPos) return circular_queue<T, ForEachArg>::defaultValue;
T& val = circular_queue<T, ForEachArg>::m_buffer[inPos] = std::move(circular_queue<T, ForEachArg>::m_buffer[outPos]);
const auto bufSize = circular_queue<T, ForEachArg>::m_bufSize;
std::atomic_thread_fence(std::memory_order_release);
circular_queue<T, ForEachArg>::m_outPos.store((outPos + 1) % bufSize, std::memory_order_relaxed);
circular_queue<T, ForEachArg>::m_inPos.store((inPos + 1) % bufSize, std::memory_order_release);
return val;
}
template< typename T, typename ForEachArg >
bool circular_queue_mp<T>::for_each_requeue(const Delegate<bool(T&), ForEachArg>& fun)
{
auto inPos0 = circular_queue<T, ForEachArg>::m_inPos.load(std::memory_order_acquire);
auto outPos = circular_queue<T, ForEachArg>::m_outPos.load(std::memory_order_relaxed);
std::atomic_thread_fence(std::memory_order_acquire);
if (outPos == inPos0) return false;
do {
T&& val = std::move(circular_queue<T, ForEachArg>::m_buffer[outPos]);
if (fun(val))
{
#ifdef ESP8266
esp8266::InterruptLock lock;
#else
std::lock_guard<std::mutex> lock(m_pushMtx);
#endif
std::atomic_thread_fence(std::memory_order_release);
auto inPos = circular_queue<T, ForEachArg>::m_inPos.load(std::memory_order_relaxed);
std::atomic_thread_fence(std::memory_order_acquire);
circular_queue<T, ForEachArg>::m_buffer[inPos] = std::move(val);
std::atomic_thread_fence(std::memory_order_release);
circular_queue<T, ForEachArg>::m_inPos.store((inPos + 1) % circular_queue<T, ForEachArg>::m_bufSize, std::memory_order_release);
}
else
{
std::atomic_thread_fence(std::memory_order_release);
}
outPos = (outPos + 1) % circular_queue<T, ForEachArg>::m_bufSize;
circular_queue<T, ForEachArg>::m_outPos.store(outPos, std::memory_order_release);
} while (outPos != inPos0);
return true;
}
#endif // __circular_queue_mp_h