updated readme.md and payload decoders for new test monitor function
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@ -156,7 +156,8 @@ Hereafter described is the default *plain* format, which uses MSB bit numbering.
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byte 14: Vendorfilter mode (0=disabled, 1=enabled) [default 0]
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byte 14: Vendorfilter mode (0=disabled, 1=enabled) [default 0]
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byte 15: RGB LED luminosity (0..100 %) [default 30]
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byte 15: RGB LED luminosity (0..100 %) [default 30]
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byte 16: GPS send data mode (1=on, 0=ff) [default 1]
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byte 16: GPS send data mode (1=on, 0=ff) [default 1]
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bytes 17-27: Software version (ASCII format, terminating with zero)
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byte 17: Beacon monitor mode (1=on, 0=off) [default 0]
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bytes 18-28: Software version (ASCII format, terminating with zero)
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**Port #4:** GPS query result
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**Port #4:** GPS query result
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@ -305,6 +306,11 @@ Note: all settings are stored in NVRAM and will be reloaded when device starts.
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0 ... 100 percentage of luminosity (100% = full light)
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0 ... 100 percentage of luminosity (100% = full light)
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e.g. 50 -> 50% of luminosity [default]
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e.g. 50 -> 50% of luminosity [default]
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0x11 set Beacon monitor mode on/off
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0 = Beacon monitor mode off [default]
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1 = Beacon monitor mode on, enables proximity alarm if test beacons are seen
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0x80 get device configuration
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0x80 get device configuration
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Device answers with it's current configuration on Port 3.
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Device answers with it's current configuration on Port 3.
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@ -31,6 +31,17 @@ function Decoder(bytes, port) {
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// gps data
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// gps data
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return decode(bytes, [latLng, latLng, uint8, hdop, uint16], ['latitude', 'longitude', 'sats', 'hdop', 'altitude']);
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return decode(bytes, [latLng, latLng, uint8, hdop, uint16], ['latitude', 'longitude', 'sats', 'hdop', 'altitude']);
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}
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}
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if (port === 5) {
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// button pressed
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return decode(bytes, [uint8], ['button']);
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}
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if (port === 6) {
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// beacon proximity alarm
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return decode(bytes, [uint8, uint8], ['rssi', 'beacon']);
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}
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}
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}
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@ -19,5 +19,25 @@ function Decoder(bytes, port) {
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}
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}
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}
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}
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if (port === 2) {
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var i = 0;
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decoded.battery = ((bytes[i++] << 8) | bytes[i++]);
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decoded.uptime = ((bytes[i++] << 56) | (bytes[i++] << 48) | (bytes[i++] << 40) | (bytes[i++] << 32) |
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(bytes[i++] << 24) | (bytes[i++] << 16) | (bytes[i++] << 8) | bytes[i++]);
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decoded.temp = ((bytes[i++] << 24) | (bytes[i++] << 16) | (bytes[i++] << 8) | bytes[i++]);
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}
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if (port === 5) {
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var i = 0;
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decoded.button = (bytes[i++]);
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}
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if (port === 6) {
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var i = 0;
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decoded.rssi = (bytes[i++]);
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decoded.beacon = (bytes[i++]);
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}
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return decoded;
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return decoded;
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}
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}
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