ESP32-PaxCounter/include/mallocator.h

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2018-12-22 14:37:47 +01:00
/*
This Mallocator code was taken from:
CppCon2014 Presentations
STL Features And Implementation Techniques
Stephan T. Lavavej
https://github.com/CppCon/CppCon2014
*/
#ifndef _MALLOCATOR_H
#define _MALLOCATOR_H
#include <stdlib.h> // size_t, malloc, free
#include <new> // bad_alloc, bad_array_new_length
#include "esp32-hal-psram.h" // ps_malloc
template <class T> struct Mallocator {
typedef T value_type;
Mallocator() noexcept {} // default ctor not required
template <class U> Mallocator(const Mallocator<U> &) noexcept {}
template <class U> bool operator==(const Mallocator<U> &) const noexcept {
return true;
}
template <class U> bool operator!=(const Mallocator<U> &) const noexcept {
return false;
}
T *allocate(const size_t n) const {
if (n == 0) {
return nullptr;
}
if (n > static_cast<size_t>(-1) / sizeof(T)) {
throw std::bad_array_new_length();
}
#ifndef BOARD_HAS_PSRAM
void *const pv = malloc(n * sizeof(T));
#else
void *const pv = ps_malloc(n * sizeof(T));
#endif
if (!pv) {
throw std::bad_alloc();
}
return static_cast<T *>(pv);
}
void deallocate(T *const p, size_t) const noexcept { free(p); }
};
#endif