ESP32-PaxCounter/src/led.cpp

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// Basic Config
#include "globals.h"
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#include "led.h"
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led_states LEDState = LED_OFF; // LED state global for state machine
led_states previousLEDState =
LED_ON; // This will force LED to be off at boot since State is OFF
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TaskHandle_t ledLoopTask;
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uint16_t LEDColor = COLOR_NONE, LEDBlinkDuration = 0; // state machine variables
unsigned long LEDBlinkStarted = 0; // When (in millis() led blink started)
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#ifdef HAS_RGB_LED
// RGB Led instance
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HAS_RGB_LED;
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float rgb_CalcColor(float p, float q, float t) {
if (t < 0.0f)
t += 1.0f;
if (t > 1.0f)
t -= 1.0f;
if (t < 1.0f / 6.0f)
return p + (q - p) * 6.0f * t;
if (t < 0.5f)
return q;
if (t < 2.0f / 3.0f)
return p + ((q - p) * (2.0f / 3.0f - t) * 6.0f);
return p;
}
// ------------------------------------------------------------------------
// Hue, Saturation, Lightness color members
// HslColor using H, S, L values (0.0 - 1.0)
// L should be limited to between (0.0 - 0.5)
// ------------------------------------------------------------------------
RGBColor rgb_hsl2rgb(float h, float s, float l) {
RGBColor RGB_color;
float r;
float g;
float b;
if (s == 0.0f || l == 0.0f) {
r = g = b = l; // achromatic or black
} else {
float q = l < 0.5f ? l * (1.0f + s) : l + s - (l * s);
float p = 2.0f * l - q;
r = rgb_CalcColor(p, q, h + 1.0f / 3.0f);
g = rgb_CalcColor(p, q, h);
b = rgb_CalcColor(p, q, h - 1.0f / 3.0f);
}
RGB_color.R = (uint8_t)(r * 255.0f);
RGB_color.G = (uint8_t)(g * 255.0f);
RGB_color.B = (uint8_t)(b * 255.0f);
return RGB_color;
}
void rgb_set_color(uint16_t hue) {
if (hue == COLOR_NONE) {
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// set Off
for (int i = 0; i < RGB_LED_COUNT; i++)
rgb_led[i] = Rgb(0, 0, 0);
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} else {
// see http://www.workwithcolor.com/blue-color-hue-range-01.htm
// H (is color from 0..360) should be between 0.0 and 1.0
// S is saturation keep it to 1
// L is brightness should be between 0.0 and 0.5
// cfg.rgblum is between 0 and 100 (percent)
RGBColor target = rgb_hsl2rgb(hue / 360.0f, 1.0f, 0.005f * cfg.rgblum);
// uint32_t color = target.R<<16 | target.G<<8 | target.B;
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for (int i = 0; i < RGB_LED_COUNT; i++)
rgb_led[i] = Rgb(target.R, target.G, target.B);
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}
// Show
rgb_led.show();
}
#else
// No RGB LED empty functions
void rgb_set_color(uint16_t hue) {}
#endif
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void switch_LED(uint8_t state) {
#if (HAS_LED != NOT_A_PIN)
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if (state == LED_ON) {
// switch LED on
#ifdef LED_ACTIVE_LOW
digitalWrite(HAS_LED, LOW);
#else
digitalWrite(HAS_LED, HIGH);
#endif
} else if (state == LED_OFF) {
// switch LED off
#ifdef LED_ACTIVE_LOW
digitalWrite(HAS_LED, HIGH);
#else
digitalWrite(HAS_LED, LOW);
#endif
}
#endif
}
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void switch_LED1(uint8_t state) {
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#ifdef HAS_TWO_LED
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if (state == LED_ON) {
// switch LED on
#ifdef LED1_ACTIVE_LOW
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digitalWrite(HAS_TWO_LED, LOW);
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#else
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digitalWrite(HAS_TWO_LED, HIGH);
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#endif
} else if (state == LED_OFF) {
// switch LED off
#ifdef LED1_ACTIVE_LOW
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digitalWrite(HAS_TWO_LED, HIGH);
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#else
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digitalWrite(HAS_TWO_LED, LOW);
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#endif
}
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#endif // HAS_TWO_LED
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}
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void blink_LED(uint16_t set_color, uint16_t set_blinkduration) {
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#if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
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LEDColor = set_color; // set color for RGB LED
LEDBlinkDuration = set_blinkduration; // duration
LEDBlinkStarted = millis(); // Time Start here
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LEDState = LED_ON; // Let main set LED on
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#endif
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}
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#if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)
void ledLoop(void *parameter) {
while (1) {
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// Custom blink running always have priority other LoRaWAN led
// management
if (LEDBlinkStarted && LEDBlinkDuration) {
// Custom blink is finished, let this order, avoid millis() overflow
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if ((long)(millis() - LEDBlinkStarted) >= LEDBlinkDuration) {
// Led becomes off, and stop blink
LEDState = LED_OFF;
LEDBlinkStarted = 0;
LEDBlinkDuration = 0;
LEDColor = COLOR_NONE;
} else {
// In case of LoRaWAN led management blinked off
LEDState = LED_ON;
}
// No custom blink, check LoRaWAN state
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} else {
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#if (HAS_LORA)
// LED indicators for viusalizing LoRaWAN state
if (LMIC.opmode & (OP_JOINING | OP_REJOIN)) {
LEDColor = COLOR_YELLOW;
// quick blink 20ms on each 1/5 second
LEDState =
((millis() % 200) < 20) ? LED_ON : LED_OFF; // TX data pending
} else if (LMIC.opmode & (OP_TXDATA | OP_TXRXPEND)) {
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// select color to blink by message port
switch (LMIC.pendTxPort) {
case STATUSPORT:
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LEDColor = COLOR_PINK;
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break;
case CONFIGPORT:
LEDColor = COLOR_CYAN;
break;
default:
LEDColor = COLOR_BLUE;
break;
}
// small blink 10ms on each 1/2sec (not when joining)
LEDState = ((millis() % 500) < 10) ? LED_ON : LED_OFF;
// This should not happen so indicate a problem
} else if (LMIC.opmode &
((OP_TXDATA | OP_TXRXPEND | OP_JOINING | OP_REJOIN) == 0)) {
LEDColor = COLOR_RED;
// heartbeat long blink 200ms on each 2 seconds
LEDState = ((millis() % 2000) < 200) ? LED_ON : LED_OFF;
} else
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#endif // HAS_LORA
{
// led off
LEDColor = COLOR_NONE;
LEDState = LED_OFF;
}
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}
// led need to change state? avoid digitalWrite() for nothing
if (LEDState != previousLEDState) {
if (LEDState == LED_ON) {
rgb_set_color(LEDColor);
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// if we have only single LED we use it to blink for status
#ifndef HAS_RGB_LED
switch_LED(LED_ON);
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#endif
} else {
rgb_set_color(COLOR_NONE);
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#ifndef HAS_RGB_LED
switch_LED(LED_OFF);
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#endif
}
previousLEDState = LEDState;
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}
// give yield to CPU
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delay(5);
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} // while(1)
}; // ledloop()
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#endif // #if (HAS_LED != NOT_A_PIN) || defined(HAS_RGB_LED)